In this example I'll focus on Singles for now. Both Singles as well as Doubles have certain "unwritten" rules for them. So let's say you were to decide on building an OU Singles Team, OU as in OverUsed which is the most common tier on Smogon. it's up to you how you want to apply it and how much exactly you want to commit to a more competitive style of Pokémon.
#Pkhex gen 7 smogon sets how to#
I will just give you some insights on the terminology, how to get started, where to find valuable information, how to learn.
Just throw some Mons together, build a team in a matter of minutes and test it on the ladder with super low que times against all players of all levels.) The prior is basically the rules applied to Ranked Doubles (and Battle Spot Singles, kind of), while Smogon tiers are what is played on Pokémon Showdown (an amazing site to learn competitive battling, in case you didn't know that yet. Next - what are you targeting exactly? I don't know how much you know about the formats but you basically have VGC and the Smogon tiers. The tiers decide what's "fair" and what's not. There is no such thing as unfair Pokémon, there are inferior and superior strategies. If you want to build something that competes amongst the best in the tier, that sometimes implies including some legendary/UB or the other. Keep in mind GameFreak is pretty shitty when it comes to defining what's special and what's not-so-special (i.e., a Tapu Bulu is "not Special" and won't be banned in "ban specials", but Ash Greninja is sooooooo special, it will be banned), so you might encounter those asschildren who have a team of Tapu, UB, and Myths.Ĭlick to ntradicts your intent, namely building a competitive team. If you really need ideas, play random battles on showdown and see what people have trouble dealing with.
You'll probably also want something that can force switches if your opponent can stack buffs, Stealth Rocks if they try counters, Spikes/Toxic spikes if they can't get status'd normally, a Rapid Spin/Defog user to clear yourself of their traps (but also your own), weather-setter if you have a team that needs it (Rain-Hydration/Dry Skin/Swift Swim), some kind of neutralizer (a Magic Bounce 'mon if you see a Smeargle, a Poison-type to soak up Toxic Spikes or reliably set Toxic, etc,), or things that can balance or buff your team, like a Baton Pass'er. There's a Farfetch'd that has Wish and Yawn, so if you bulk your Def/Sp.d, Adamant nature, holding a Stick with Protect and Brave Birb, you can force a switch or get a sleep, heal, crit, and stall-pretty annoying. Another fun event would be the Wish 'mon. Atk and Atk in a Hardy Contrary Shuckle) and you need the right items for those 'mon, depending on the set and what your team is trying to accomplish, in the right battle format (singles 3, doubles, singles 6, etc,), but I'd probably say go with some special events, like E-speed Gluttony Linoone with Aguv berry, maxed in atk and Spe. This is tough because certain sets need certain spreads to work (you wouldn't invest Sp.